<?php
/**
 * <https://y.st./>
 * Copyright © 2015 Alex Yst <mailto:copyright@y.st>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <https://www.gnu.org./licenses/>.
**/

$xhtml = array(
	'title' => 'Minetest feature freeze',
	'body' => <<<END
<p>
	I worked with Minetest&apos;s tree generation capabilities today, and I&apos;ve decided that their leaf placement pattern is a pain.
	Instead of placing leaves on all sides of a branch, Minetest places leaves only above and below the branch, and it does so in a strange pattern full of holes.
	I&apos;ll make it work, but it could be much better.
</p>
<p>
	I hear that Minetest is currently in a feature freeze.
	That means the new release should be coming soon! I was right to start targeting the unstable version as far as Minetyst development.
	By the time I get Minetyst anywhere near usable, the new release will be out.
</p>
<p>
	I&apos;ve decided it would probably be best for me to abandon the sweet dungeon I found.
	The fact is that it doesn&apos;t spawn every time.
	I either have to make other arrangements that I know I can make happen, or I have to make plans to keep resetting the world until my dungeon spawns.
	Doing the latter gives me undue power over the game world, as other players won&apos;t have that option.
	With that in mind, I&apos;ve decided to instead take up residence in a dungeon beneath the spawn area, one that generates every time and that my tunnel project must necessarily bore through part of.
	The biggest room in the dungeon will be mostly-demolished by tunnel construction, but if I leave the wall of my tunnel open in that spot, the rest of the dungeon becomes accessible to the outside world via the tunnel.
	This is likely to be a temporary housing arrangement until I find a better place to keep my belongings.
</p>
<p>
	My <a href="/a/canary.txt">canary</a> still sings the tune of freedom and transparency.
</p>
END
);
